Cyborg Factory



Produces and houses cyborgs.

Once the player upgrades the building to the next level, the population limit increases as well as the maximum production rate and capacity.

Level 1


Construction time: 1 minute

Crystals required: 100

Microchips required: 0

Credits required: 200

Power to build: 15

Workers to build: 2

Workers to maintain: 0

Power to run: 0

Workers produced: 10

Cyborgs stored: 25

Level 2


Upgrade time: 15 minutes

Crystals required: 500

Microchips required: 200

Credits required: 1,000

Power to build: 20

Workers to build: 5

Workers to maintain: 0

Power to run: 0

Workers produced: 25

Cyborgs stored: 50

Level 3


Upgrade time: 2 hours

Crystals required: 1,250

Microchips required: 400

Credits required: 2,500

Power to build: 30

Workers to build: 10

Workers to maintain: 0

Power to run: 0

Workers produced: 50

Cyborgs stored: 100

Level 4


Upgrade time: 4 hours

Crystals required: 2,500

Microchips required: 800

Credits required: 5,000

Power to build: 50

Workers to build: 15

Workers to maintain: 0

Power to run: 0

Workers produced: 75

Explorers produced: 75

Cyborgs stored: 150

Level 5


Upgrade time: 10 hours

Crystals required: 5,000

Microchips required: 1,600

Credits required: 10,000

Power to build: 70

Workers to build: 20

Workers to maintain: 0

Power to run: 0

Workers produced: 125

Explorers produced: 125

Cyborgs stored: 250

Level 6


Upgrade time: 16 hours

Crystals required: 40,000

Microchips required: 3,200

Credits required: 80,000

Power to build: 100

Workers to build: 25

Workers to maintain: 0

Power to run: 0

Workers produced: 250

Explorers produced: 250

Spies produced: 250

Cyborgs stored: 350

Level 7


Upgrade time: 1 day

Crystals required: 120,000

Microchips required: 6,400

Credits required: 240,000

Power to build: 120

Workers to build: 30

Workers to maintain: 0

Power to run: 0

Workers produced: 350

Explorers produced: 350

Spies produced: 350

Cyborgs stored: 500

Level 8


Upgrade time: 2 days

Crystals required: 350,000

Microchips required: 12,800

Credits required: 700,000

Power to build: 150

Workers to build: 40

Workers to maintain: 0

Power to run: 0

Workers produced: 500

Explorers produced: 500

Spies produced: 500

Cyborgs stored: 750

Level 9


Upgrade time: 4 days

Crystals required: 750,000

Microchips required: 25,000

Credits required: 1,500,000

Power to build: 200

Workers to build: 50

Workers to maintain: 0

Power to run: 0

Workers produced: 750

Explorers produced: 750

Spies produced: 750

Cyborgs stored: 1,000

Level 10


Upgrade time: 6 days

Crystals required: 1,000,000

Microchips required: 50,000

Credits required: 2,000,000

Power to build: 250

Workers to build: 80

Workers to maintain: 0

Power to run: 0

Workers produced: 1,500

Explorers produced: 1,500

Spies produced: 1,500

Cyborgs stored: 1,500