Astro Lords: Oort Cloud Wiki

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Supports and improves the Starbase.

Once the player upgrades the building to the next level, the characteristics of their Starbase increase as well as its repair speed.

Level 1[]

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Construction time: 15 minutes

Crystals required: 250

Microchips required: 0

Credits required: 250

Power to build: 20

Workers to build: 10

Workers to maintain: 5

Power to run: 15


Starbase toughness: 5%

Starbase ammunition capacity: 10%

Level 2[]

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Upgrade time: 3 hours

Crystals required: 1,000

Microchips required: 800

Credits required: 2,500

Power to build: 40

Workers to build: 20

Workers to maintain: 10

Power to run: 20


Starbase toughness: 5%

Starbase ammunition capacity: 10%

Level 3[]

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Upgrade time: 6 hours

Crystals required: 6,250

Microchips required: 1,600

Credits required: 10,000

Power to build: 60

Workers to build: 30

Workers to maintain: 20

Power to run: 30


Starbase toughness: 5%

Starbase ammunition capacity: 10%

Level 4[]

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Upgrade time: 12 hours

Crystals required: 37,500

Microchips required: 3,200

Credits required: 50,000

Power to build: 80

Workers to build: 50

Workers to maintain: 35

Power to run: 50


Starbase toughness: 5%

Starbase ammunition capacity: 10%

Level 5[]

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Upgrade time: 1 day

Crystals required: 187,500

Microchips required: 6,400

Credits required: 125,000

Power to build: 100

Workers to build: 75

Workers to maintain: 50

Power to run: 70


Starbase toughness: 5%

Starbase ammunition capacity: 10%

Level 6[]

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Upgrade time: 2 days

Crystals required: 300,000

Microchips required: 12,800

Credits required: 375,000

Power to build: 150

Workers to build: 100

Workers to maintain: 75

Power to run: 100


Starbase toughness: 5%

Starbase ammunition capacity: 10%

Level 7[]

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Upgrade time: 3 days

Crystals required: 600,000

Microchips required: 25,000

Credits required: 750,000

Power to build: 200

Workers to build: 130

Workers to maintain: 100

Power to run: 120


Starbase toughness: 5%

Starbase ammunition capacity: 10%

Level 8[]

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Upgrade time: 5 days

Crystals required: 1,000,000

Microchips required: 50,000

Credits required: 1,125,000

Power to build: 250

Workers to build: 200

Workers to maintain: 150

Power to run: 150


Starbase toughness: 5%

Starbase ammunition capacity: 10%

Level 9[]

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Upgrade time: 8 days

Crystals required: 2,000,000

Microchips required: 100,000

Credits required: 2,000,000

Power to build: 300

Workers to build: 300

Workers to maintain: 200

Power to run: 200


Starbase toughness: 5%

Starbase ammunition capacity: 10%

Level 10[]

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Upgrade time: 10 days

Crystals required: 2,500,000

Microchips required: 200,000

Credits required: 2,500,000

Power to build: 350

Workers to build: 400

Workers to maintain: 300

Power to run: 250


Starbase toughness: 5%

Starbase ammunition capacity: 10%